Marc Miller's Traveller
Unknown
By: Marc Miller
Science-fiction adventure in the far future.
AI Overview
"Marc Miller's Traveller" is the fourth edition of the Traveller science-fiction role-playing game, published by Mongoose Publishing. Here is a comprehensive overview of the book, including key themes, plot summary, and critical reception:
Key Themes
Science Fiction Setting: The game is set in a vast, interstellar universe where players can explore various star systems, engage in space travel, and interact with different alien species.
Player Character Development: Characters are defined by their achievements, discoveries, wealth, and other attributes rather than by increasing native skill and ability.
Commerce and Trade: Commerce is a major driving force in the game, with players able to engage in interstellar trade and manage their own economic activities.
Human-Centric but Cosmopolitan: The core rules focus on human characters, but there is support for using and playing aliens, reflecting a cosmopolitan universe with diverse species.
Limited Communication: The game features limited communication due to the lack of faster-than-light information transfer, meaning decisions are made on the local level rather than by a remote authority.
Morals and Mortality: Characters exhibit both positive and negative traits, such as courage, wisdom, honesty, and justice, as well as cowardice, deceit, and criminal behavior.
Sociological Structure: The game features an interstellar society that is socially stratified, with high, mid, and low passage; SOC (Social Status) is a primary character attribute.
Plot Summary
The book provides the basic rules and background for players to understand and participate in Traveller games. It includes essential rules and materials that enable a Traveller referee to administer a variety of adventures. The game master or referee oversees task attempts and guides events as the players explore the setting, which includes the human-dominated Third Imperium, feudalistic unions of worlds, and various alien species.
Critical Reception
Positive Reception:
- Community Support: The game has a dedicated fan base, with many players appreciating its flexibility and customization options. The core book provides an updated equivalent of more or less everything in the original Traveller box, including space travel and combat, ship design, world and sector creation, trade, and psionics.
Negative Reception:
- Rushed Production: Some critics argue that the fourth edition was rushed, leading to a lack of consistency and a significant step backwards in terms of setting information and flexibility. The civil war in the Third Imperium was abruptly ended, and the setting was transformed in a way that many fans found unsatisfactory.
Overall Assessment:
- The game is praised for its ability to model alien races and its cosmopolitan setting, but criticized for its rushed production and lack of explicit setting information. It remains a solid version of Traveller that many fans enjoy, despite some significant changes from previous editions.
In summary, "Marc Miller's Traveller" offers a comprehensive science-fiction role-playing experience with a rich setting, flexible character development, and a focus on commerce and trade. While it has received both positive and negative reviews, it remains a beloved game among fans of the Traveller series.